Product Design | Class-A Surfacing | CAD Automation
Role: Surface and prototype development for a humanoid robotics platform, supporting camera and sensor integration, cover design, softgoods prototyping, and mechanical integration.
Role: Digital modeling for interior and exterior body systems including fenders, doors, side covers, shut faces, and floor components, using parametric workflows for texture and pattern development. Contributed to panel integration, and sealing strategies supporting a fully enclosed, low-noise cabin.
A modular Bluetooth speaker featuring an omnidirectional acoustic system, dedicated subwoofer, and serviceable threaded construction. Developed from computational form exploration in Alias and Dynamo into a fully engineered Fusion assembly.
Multi-color eyewear exploring volume-based material effects; developed specifically for voxel 3D-printing workflows.
Role: Digital modeling (SubD + NURBS), center console, stanchion, and interior components.
Role: Design development and Class-A surfacing for multiple S650 Mustang wheels.
Emphasizing highlight flow and curvature continuity for production-focused surface development.
Computational tools developed in Dynamo and Fusion API to automate geometry creation, evaluate performance, and provide real-time design feedback.
Parametric outsole pattern system that calculates total contact area and provides live color feedback as geometry and density parameters are adjusted.
End-to-end surface reconstruction from scan data and archival references.
Hybrid SubD + NURBS modeling and high fidelity visualization.